Two Gnomes in a Trench Coat is an experimental game where two players have nothing but audio cues. There are no graphics, just a black screen. The two players share a pair of headphones and each one hears different information through it. They need to work together and share information to complete the game.
It was an interesting challenge to design a game with no graphics to it. The biggest challenge to it was finding an effective way to communicate to the player. Even simply telling them what to do was often not enough and writing effective lines proved a great challenge where everything from the wording to the length of pauses needed to be considered.