Screenshot of gameplay from super sweeper

Super Sweeper

Employer: House of How
Role: Primary Developer
Published: DraftKings Casino

Super Sweeper is a push-your-luck casino game, developed for our customer DraftKings, and inspired by the game Mine Sweeper. The game was developed primarily in TypeScript with Spine animated assets. As the lead developer, I spearheaded the technical direction and implementation, building the game from the ground up using TypeScript and integrating Spine for a wide variety of animated assets.

Key Contributions & Learnings:

Impact:

Super Sweeper was a deep dive into system design and animation development. The project sharpened my skills in TypeScript and Spine while reinforcing my ability to set and maintain milestones to deliver polished and engaging gameplay experiences.

Play a demo of the game here